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Stratus
Project type
Video Game
Date
September 2025 - December 2025
Location
California State University Fullerton
I worked on developing a game with fellow classmates at California State University. I was in charge of the Visual Effects and Game Programming.
In this project,
I developed particle systems and shader materials for environmental and character VFX in Unreal Engine.
Built main menu, options menu, and in game traps using Unreal Engine's Blueprint visual scripting system.
Collaborated with team members to develop and ship playable game in 3-month timeline.












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