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About me
I'm a 3D Generalist with experience creating 3D assets within Maya, ZBrush, and Substance Painter. I also have experience creating games and blueprinting within Unreal Engine. I enjoy working in team environments, learning new tools/workflows, and helping others!
Services & skills
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3D Creation Software - Maya, Blender, Zbrush
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Game Engines - Unreal, Unity
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3D Texturing Software - Substance Painter
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Other - Adobe Premiere Pro, After Effects, Photoshop, Jira

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